UniverseModel

From KSP 2 Modding Wiki
Revision as of 17:49, 31 May 2023 by ShadowDev (talk | contribs) (code blocks n stuff)

the UniverseModel contains everything that the game knows about.

How to get a Vessel by name using UniverseModel

VesselComponent vesselMovedComponent = GameManager.Instance.Game.UniverseModel.GetAllVessels().Where((vessel) => vessel.Name == "Vessel Name Here").First();