UniverseModel

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Revision as of 17:48, 31 May 2023 by ShadowDev (talk | contribs) (UniverseModel stuff)
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the UniverseModel contains everything that the game knows about.


How to get a Vessel by name using UniverseModel VesselComponent vesselMovedComponent = GameManager.Instance.Game.UniverseModel.GetAllVessels().Where((vessel) => vessel.Name == "Vessel Name Here").First();