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## Select the destination to Import your resources to (hint: library ‘your_assests’ for these!) | ## Select the destination to Import your resources to (hint: library ‘your_assests’ for these!) | ||
## e. Click Import. | ## e. Click Import. | ||
[[Category:Getting started]] |
Revision as of 12:14, 28 October 2023
- Download all files at this location : https://github.com/KSP2Community/CommunityPartsPack/tree/main/Textures/Lux's%20stock-alike%20textures
- Make sure the
Kerbal_Space_Program_2_Parts_Paintable.spt
file is in your “Documents>Adobe>Substance Painter>Assets>templates” folder. If the templates folder doesn’t exist yet, then create one under Assets and drop that file in it. - Use the File > Import resources… menu to bring up the Import Resources dialog and click on the Add Resource button to bring in the
KSP2_Part.spsm
file. Repeat this step for theKerbal Space Program 2 - Standard Damaged.spexp
file. Both of these should go into your library as you’re going to need them with every part you make.- Use the Add Resources button to find the resource you want to import
- b. Select the file and click the Open button
- c. Repeat steps (a) and (b) above for as many things as you would like to import
- Select the destination to Import your resources to (hint: library ‘your_assests’ for these!)
- e. Click Import.