UniverseModel: Difference between revisions

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(UniverseModel stuff)
 
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the UniverseModel contains everything that the game knows about.  
the UniverseModel contains everything that the game knows about.  


 
How to get a Vessel by name using UniverseModel <syntaxhighlight lang="csharp" line="1" start="0">
How to get a Vessel by name using UniverseModel  
VesselComponent vesselMovedComponent = GameManager.Instance.Game.UniverseModel.GetAllVessels().Where((vessel) => vessel.Name == "Vessel Name Here").First();
VesselComponent vesselMovedComponent = GameManager.Instance.Game.UniverseModel.GetAllVessels().Where((vessel) => vessel.Name == "Vessel Name Here").First();
</syntaxhighlight>

Revision as of 17:49, 31 May 2023

the UniverseModel contains everything that the game knows about.

How to get a Vessel by name using UniverseModel

VesselComponent vesselMovedComponent = GameManager.Instance.Game.UniverseModel.GetAllVessels().Where((vessel) => vessel.Name == "Vessel Name Here").First();