(UniverseModel stuff) |
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the UniverseModel contains everything that the game knows about. | the UniverseModel contains everything that the game knows about. | ||
How to get a Vessel by name using UniverseModel <syntaxhighlight lang="csharp" line="1" start="0"> | |||
VesselComponent vesselComponent = GameManager.Instance.Game.UniverseModel.GetAllVessels().Where((vessel) => vessel.Name == "Vessel Name Here").First(); | |||
</syntaxhighlight> | |||
[[Category:Game systems]] | |||
Latest revision as of 17:50, 31 May 2023
the UniverseModel contains everything that the game knows about.
How to get a Vessel by name using UniverseModel
VesselComponent vesselComponent = GameManager.Instance.Game.UniverseModel.GetAllVessels().Where((vessel) => vessel.Name == "Vessel Name Here").First();