UniverseModel: Difference between revisions

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(UniverseModel stuff)
 
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the UniverseModel contains everything that the game knows about.  
the UniverseModel contains everything that the game knows about.  


How to get a Vessel by name using UniverseModel <syntaxhighlight lang="csharp" line="1" start="0">
VesselComponent vesselComponent = GameManager.Instance.Game.UniverseModel.GetAllVessels().Where((vessel) => vessel.Name == "Vessel Name Here").First();
</syntaxhighlight>


How to get a Vessel by name using UniverseModel
[[Category:Game systems]]
VesselComponent vesselMovedComponent = GameManager.Instance.Game.UniverseModel.GetAllVessels().Where((vessel) => vessel.Name == "Vessel Name Here").First();

Latest revision as of 17:50, 31 May 2023

the UniverseModel contains everything that the game knows about.

How to get a Vessel by name using UniverseModel

VesselComponent vesselComponent = GameManager.Instance.Game.UniverseModel.GetAllVessels().Where((vessel) => vessel.Name == "Vessel Name Here").First();